The ten essentials of Gamestorming

Posted: February 8th, 2011 | Added by: | Filed under: Facilitator resources, Various | 6 comments »


The ten essentials of Gamestorming, originally uploaded by dgray_xplane.

Overview of the ten essentials of Gamestorming, which you are free to use in your workshops or gatherings as a handout, print out as a poster, or share online. Hopefully a useful resource!

You can view the pdf, add comments, or download it here.

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6 Comments on “The ten essentials of Gamestorming”

  1. 1 Agile Scout said at 9:42 pm on February 8th, 2011:

    Great! Thanks so much for this!

  2. 2 Dave Gray said at 9:54 pm on February 8th, 2011:

    You’re welcome!

  3. 3 Tweets that mention Gamestorming » Blog Archive » The ten essentials of Gamestorming -- Topsy.com said at 10:36 pm on February 8th, 2011:

    [...] This post was mentioned on Twitter by Marie Armand, sannerss. sannerss said: Gogamestorm: The ten essentials of Gamestorming: The ten essentials of Gamestorming, originally uploaded by dgra… http://bit.ly/fSwO4c [...]

  4. 4 Top Ten Essentials to Discovering and Inventing | Agile Scout said at 1:22 pm on February 9th, 2011:

    [...] [HT: Gamestorming] [...]

  5. 5 Life Cycle of Invention | iamshiv said at 7:12 am on February 14th, 2011:

    [...] Gamestorming a creative gamming organization had defined the “Life Cycle of Invention” [...]

  6. 6 Awesome graph: Gray’s The 10 essentials of Gamestorming « Serve4Impact Fredzimny's CCCCC said at 4:11 pm on February 22nd, 2011:

    [...] Found at Gamestorming » Blog Archive » The ten essentials of Gamestorming. [...]


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