Comments for Gamestorming http://www.gogamestorm.com A toolkit for innovators, rule-breakers and changemakers Thu, 29 May 2014 00:01:11 +0000 hourly 1 http://wordpress.org/?v=4.2 Comment on Brainwriting by Martin http://www.gogamestorm.com/?p=363&cpage=1#comment-2879 Thu, 29 May 2014 00:01:11 +0000 http://www.gogamestorm.com/?p=363#comment-2879 I modified this technique as part of a recent workshop. I had people stand up, and instead of index cards I used post-its, which participants stuck to the table in front of them. When they had written an idea, they moved to the next person’s spot where they used the posted idea for inspiration for new idea. And so on. This got people on their feet and moving, and was pretty successful. We then moved easily into an affinity mapping exercise using the post-its. Great game.

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Comment on iPhone app by Dave Gray http://www.gogamestorm.com/?p=1284&cpage=1#comment-2867 Wed, 14 May 2014 13:54:12 +0000 http://www.gogamestorm.com/?p=1284#comment-2867 No Android app is planned Leon. But you might like our new project, http://boardthing.com :)

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Comment on iPhone app by Leon http://www.gogamestorm.com/?p=1284&cpage=1#comment-2865 Wed, 14 May 2014 07:43:02 +0000 http://www.gogamestorm.com/?p=1284#comment-2865 Great app!
I’ve seen colleagues use it with great enthousiasm, when is the Android app due?!?!

Keep up the good work,
Leon

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Comment on Impact & Effort Matrix by Dave Gray http://www.gogamestorm.com/?p=391&cpage=1#comment-2823 Mon, 03 Mar 2014 16:38:56 +0000 http://www.gogamestorm.com/?p=391#comment-2823 Good point Jeremy.

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Comment on Impact & Effort Matrix by jeremy http://www.gogamestorm.com/?p=391&cpage=1#comment-2822 Mon, 03 Mar 2014 14:47:59 +0000 http://www.gogamestorm.com/?p=391#comment-2822 Sorry, meant “. . . people crowd all of their sticky notes in the upper RIGHT.”

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Comment on Impact & Effort Matrix by jeremy http://www.gogamestorm.com/?p=391&cpage=1#comment-2821 Mon, 03 Mar 2014 14:46:56 +0000 http://www.gogamestorm.com/?p=391#comment-2821 Two things I’ve discovered while using this tool:

1. It helps a lot if you describe the lower end of both axes as “not negative.” Any time you draw lines through the middle of a square like this, folks tend to think of the lower (or left) half of the quadrant as “less than 0,” or “negative impact” and “negative effort.”

There are certainly scenarios where an undertaking might actually be so counterproductive you would describe it as “negative impact,” but that’s awfully rare. When I don’t clarify by saying, “that lower part and left-most part is *not negative* . . . it’s just low,” people crowd all of their sticky notes in the upper left.

2. There is a big difference between for-profit and non-profit groups. The analysis (the smiley faces) of each quadrant in this drawing is probably more appropriate for for-profit contexts. In non-profit contexts, I would say that the upper right quadrant *probably* represents the core of their mission—the hard work that they believe is worth doing. Much of what ends up here is not “maybe,” it’s, “this is our work.”

For example, it’s a lot of effort for the Red Cross to collect and preserve blood, but it also has a significant impact. It’s probably easier for them to run PSAs—which might have a pretty significant impact—but what they *do* is get blood into the hands of doctors and hospitals who need it. Again, it’s the core of their work—it’s effortful *and* impactful. I think you’ll find that non-profits across the board fit this model.

Of course, the rest of the chart still makes sense—and the analysis is spot-on.

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Comment on Gamestorming design kit by Jessica Petersen http://www.gogamestorm.com/?p=1273&cpage=1#comment-2819 Fri, 28 Feb 2014 20:21:31 +0000 http://www.gogamestorm.com/?p=1273#comment-2819 This is great! I have a very similar kit all contained in a handy canvas basket that I can carry with me around the office.

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Comment on RACI Matrix by N Maclou http://www.gogamestorm.com/?p=605&cpage=1#comment-2818 Tue, 25 Feb 2014 12:06:12 +0000 http://www.gogamestorm.com/?p=605#comment-2818 Awesome depiction. Activity reinforces the concept well.

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Comment on Boundary matrix by Dave Gray http://www.gogamestorm.com/?p=58&cpage=1#comment-2817 Wed, 19 Feb 2014 15:56:04 +0000 http://www.gogamestorm.com/?p=58#comment-2817 That would be a good question for Lou Rosenfeld :)

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Comment on Boundary matrix by Yvonne Shek http://www.gogamestorm.com/?p=58&cpage=1#comment-2816 Wed, 19 Feb 2014 15:13:34 +0000 http://www.gogamestorm.com/?p=58#comment-2816 Hi Dave. Great article! Would you be willing to share the results of this exercise (data analytics and UX)?

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